Friday, April 18, 2014

All In The Name of Style



Hola, good Bala folks?! It’s David Houston, concept artist and philanthropist on the weekends checking in this week with the good people of the world. I hope everybody has been well, as is par for the course. Just remember to take it one day at a time and eventually the rough patches will be behind you. So stay positive and keep working hard baby! 

Now for the meat and taters, with the Bala squad  turning it focus on E3 prep for Prisma, we haven’t had much way of the ability to advance our game; but that doesn’t mean we’ve been doing nothing. The Overlord thought that now would be a good time to eek out some promotional stuff and let the world know about the awesomeness that is Bala.  So that’s pretty much what we’ve been on! 

Angelica came up with some nice stuff that have all the good Bala info on it, and I’ve stepped in with a nice style piece to help plug the game, behold!



What we have here is Life Witch facing off against our first level boss time witch (coming soon!).This is a basic take on both of their default attacks, as they stand within a twisty time void of sorts. The style of this piece is a little bit more to how I draw personally, which leans more towards realism than the actual style of the game itself. But that’s basically what Angelica wanted, she told me to do what I do, and thus I did! I’m also a sucker for dynamic, action type sequences so I went there to make it look cool!

I tried my best to capture the nuances in both their personalities within the piece so that the viewer could get a good idea of who these cats might actually be! Time Witch is a very reserved and reluctant combatant, so I tried my best to make her appear as she is unsure about what she’s doing.  Her face is tensed up as she pulls away from the battle, while peeking out from one eye. Her body is also in an escape like pose too, as if she would rather run away then engage in conflict.

Life witch on the other hand is a bit of a whack job, she comes off as the aggressor despite being the one who was “wronged” by the other witches. I tried to give her a very strong pose with good balance, to help drive that home. I also gave her scarf the raised arc position that is common in animals with hostile intent to add to the aggressor feel. She also is sporting a nasty smile, that helps to point out that despite the danger of the situation, she is amused by it all.

Welp, that’s that for now kiddies. Until next time, wishing you wealth, health, and insight!

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